Thursday, July 23, 2009

Marrius vs. Kgoreham

Well, I finally got the game I wanted to have against Mr. Goreham. I have to say I was very pleased on how my friendly little list went up against his competitive list. The game was a pitched battle capture and control. At the end of turn five it ended up in a draw since I wasnt in range to take out his veteran squad holding his objective and he couldnt take out my infantry platoon holding mine. Although he could have if he was able to get that Hellhound of his close enough. So these are the things I gained from playing against Kgoreham:

1)Hellhounds
How much I hate going against them. They were the biggest thorn in my armies side. If he was able to get just one of his hellhounds to fire upon my infantry platoon holding my objective I couldnt do anything since I was relying so heavily on the 2+ Cover Saves I was getting do to the order "Incoming!" and being inside trenches.

2)10-man Stormtroopers
They are not worth taking if your going against IG. As much as I love them and knowing how well they have done for me in the past they finally made me question them. Im probably going to go down to the 5-man Stormtrooper Squad with two meltas some day but for now Im just going to keep on using them as a 10-man squad. I still want to try not deep striking them one game and see how they do.

3)My Amry List
Honestly, I expected to lose this game but I thankfully came out with a draw. My list did better than what I expected and I believe what Mr. Goreham expected. I will be creating and building up towards a competitive list soon so that I can give Mr. Goreham more of a challenge.

Sunday, July 19, 2009

Character Project

Well, I been thinking about it for a while and I finally decided to finally write up my special character, Velhelm Von Marrius, a stat sheet. I wanted to write down his abilities and bonuses. I probably will never use these rules unless Im playing with my little brother or a very easy going friend. Just something fun to play with. I plan to write up three different stat sheets. One for Velhelm when he was starting out his military career as a Stormtrooper Sergeant. One while he was an officer in charge of the 32nd Marrinian Guard regiment and the last will be Velhlem the Elder, who was in command of the Marrinian Guard. I do have three abilities/special rules planned out already. Dynamic Entry is going to be a special outflank or deep strike rule where the unit can move and assault even if they just deep striked or outflanked. Marrinian Pride will make the Stormtrooper Squad he is in command in a scoring unit. The last one will be Master of the Siege where any artillary unit may reroll their scatter dice once per turn as long as they are a certain distance from Velhelm. Well, I will keep you updated on how this comes along.

Sunday, July 12, 2009

Anticipation for Chicago GameDay

Im starting to make it a tradition for my little bro and me to go to the Chicago Games Day every year now. 40K is probably the only time that we are not arguing. Im so glad I gave my little bro my old Space Marine army so he could start out with his own 40K army. But I seem to be getting off topic here a bit. At Games Day my brother and I will be doing a 2500pt game against my friend, Thomas Price and one of his friends that is just starting. Now I will be playing with 1500pts while my brother will be playing with 1000pts. I created both our lists and I tried to make them compliment one another. My brother will have the small mechanized SM list while I will supply the Large Blasts and troops.

Here are the two lists:

Mine (which is the final draft):
HQ

Company Commander
2 meltas
carapace armour
90pts

Commissar Lord + Power fist + Carapace Armour
95pts

Elites

Stormtrooper Squad#1 + 5 more stormtroopers + Airborne Assault
165pts

Stormtrooper Squad#2 + 5 more stormtroopers + Airborne Assault
165pts

Troops

Infantry Platoon#1

Platoon Command Squad
30pts

Infantry Squad #1
Grenade launcher
55pts

Infantry Squad #2
Grenade Launcher
55pts

Heavy Weapons Squad #1
3 Missile Launchers
90pts

Heavy Weapons Squad #2
3 lascannons
105pts

Infantry Platoon #2

Platoon Command Squad
30pts

Infantry Squad #1
Grenade launcher
55pts

Infantry Squad#2
Grenade launcher
55pts

Heavy Support

Leman Russ Battle Tank
Hull mounted lascannon
Heavy Bolter sponsons
185pts

Leman Russ Battle Tank
Hull mounted lascannon
Heavy bolter sponsons
185pts

Medusa + Bastion-Breacher Shells
140pts

1500 points total

Little Bros (still need to work with the Chapter Master a bit):
HQ
Space Marine Captain
-Thunder Hamer
-Artificer Armour
-Hellfire Rounds
PTS:155

Command Squad
-Powerfist
-Plasma pistol
-Plasma gun
-Razorback
-Extra Armour
PTS:225

Troops
Tactical Squad #1
-5 additional Marines
-Missile launcher
-Flamer
-Razorback
-Extra Armour
PTS:225


Tactical Squad #4
-5 additional Marines
-Lascannon
-Flamer
-Razorback
-Extra Armour
PTS:235

Heavy Support

Vindicator
-Extra Amour
PTS:130

Total PTS: 970




What do you think? Well, this will be the first time I will be playing along side my brother and not against him so I am excited to see the results of us teaming up.

After Games Day I plan to go to the LO Chicago Meet. Its going to be odd seeing some of the LO members in real life.